ConductorScore_
@victorfm97✓ verified
updated 1d ago
ConductorScore
56
C
0-100. Higher is better.
||per day30d total 2846
Fri 2026-05-15 · 0 msgs
Sat 2026-05-16 · 0 msgs
Sun 2026-05-17 · 0 msgs
Mon 2026-05-18 · 89 msgs
Tue 2026-05-19 · 65 msgs
Wed 2026-05-20 · 558 msgs
Thu 2026-05-21 · 0 msgs
Fri 2026-05-22 · 53 msgs
Sat 2026-05-23 · 0 msgs
Sun 2026-05-24 · 0 msgs
Mon 2026-05-25 · 44 msgs
Tue 2026-05-26 · 0 msgs
Wed 2026-05-27 · 285 msgs
Thu 2026-05-28 · 148 msgs
Fri 2026-05-29 · 297 msgs
Sat 2026-05-30 · 0 msgs
Sun 2026-05-31 · 0 msgs
Mon 2026-06-01 · 91 msgs
Tue 2026-06-02 · 164 msgs
Wed 2026-06-03 · 58 msgs
Thu 2026-06-04 · 0 msgs
Fri 2026-06-05 · 0 msgs
Sat 2026-06-06 · 0 msgs
Sun 2026-06-07 · 0 msgs
Mon 2026-06-08 · 171 msgs
Tue 2026-06-09 · 543 msgs
Wed 2026-06-10 · 56 msgs
Thu 2026-06-11 · 224 msgs
Fri 2026-06-12 · 0 msgs
Sat 2026-06-13 · 0 msgs
May 15May 25Jun 3Jun 13
Score components(?)Click any row to expand
·
Total ConductorScore
56
/ 100
↳ biggest lift available
Leverage is your biggest opportunity. Let agents run longer between human checkpoints — use the `subagent-driven-development` and `executing-plans` skills to push AFK minutes up. +36 points still on the table.